More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Working with and maintaining existing UV data during the modeling process, Part 3
This tutorial continues to show how to adapt UVs during the modeling process on an object that has UV data which needs to be maintained. This specifically shows how to deal with edge detail. Go to part 2.
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