More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Working with and maintaining existing UV data during the modeling process, Part 2
This tutorial continues to show how to adapt UVs during the modeling process on an object that has UV data which needs to be maintained. Go to part 1.
Sign in or purchase a Strata University subscription to access the full tutorial.
Comments
Leave a Reply
You must be logged in to post a comment.
That’s amazing. I could have never figured that out on my own. I think I would have just started the UV mapping process anew. Randy