More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
UV mapping and taking the edge into account
In this UV mapping tutorial I discuss subdivided UVs. I show how to take the edge of a subdivision surface object into account when generating a bitmap that needs to closely match the subdivided object edge.
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Great Chris !
I’ve always wondered why Strata could not export a .jpg file (or even an .eps – why not) from the UV Edit screen, to the format and resolution you want. This would be a very interesting feature. Unless you have another trick ?