More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
PROJECT COMPONENT: Using Photoshop and Illustrator to setup the battery textures
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Both were great tutorials, thanks.
Agreed…very instructive.
Thanks, Chris.
Great step by step Demo!
If your intended output is print lets say, would you set your stencil resolution to 300ppi or above? And if so, does that effect the way it projects onto the model?
Yeah, if you need a higher resolution rendering then you may also need to have a higher res stencil. I won’t affect how it attaches to the model though. For instance if you decided you need a higher resolution stencil after you’ve already put a lower one in place, just swap out the stencil and it’ll map the same.