More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Trade Show Presentation: Part V
This is the fifth tutorial in the trade show setting. It walks through the process of applying a bitmap to a polygon mesh. It walks through the process of taking an Illustrator file into Photoshop and then into Design 3D. It also shows how to place an instance precisely in the scene using the Object Properties palette.
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