More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Setting up an architectural interior for rendering
This tutorial discusses many aspects of setting up an interior architectural scene for rendering. This includes: adjusting materials to use fresnel reflections (including proper energy balance); using multiple raydiosity bounces; adjusting raydiosity amplifier; raydiosity samples and cache settings; adjusting render Detail settings (Pixel Detail Block Size, etc.); Adaptive Shadow Sampling; custom surface controls; and more. NOTE: This is a bit of a longer tutorial so have patience 🙂
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Chris,
FYI – 3rd video is telling me “video not found or access denied”… Enjoying the videos so far! 🙂
That should be fixed now. Thanks for letting me know.
Interesting tutorial, thanks Chris.
FWIW, I’d like to see a section in the University devoted to “Architectural Modeling” which would contain tutorials on how to take a 2D floor plan and model this in 3D in Strata from start to finish. In fact, as my father’s a retired architect, I could even provide such a plan, if necessary.
Sure, I’d be interested in taking a look at some reference material.
T’anks for convincing me to renew my subscription with this specific tutorial. 🙂
You’re welcome. I’ve got more like it in development.
Third video (interior03.mov) still/again (as per Lastar on 13 June 2012) missing.
This is fixed. There was a case difference in that one video. Should work now.
Is there a “Start file” for this tutorial?
thanks,
Randy
Not for this one unfortunately.