More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
PROJECT: Yogurt Cup Packaging
This is a series of tutorials walking through the process of creating and rendering yogurt cup type of package. This is a Design 3D 8.0 specific tutorial series.
MODELING AND UV MAPPING
Yogurt Cup, Part 1: Modeling. Go to tutorial
This is the first of the tutorials walking through the process of creating a yogurt cup. It specifically deals with the model creation.
Yogurt Cup, Part 2: UV Mapping the Cup. Go to tutorial
This is the second of the tutorials walking through the process of creating a yogurt cup. It UV maps the cup, and covers some aspects of this process that deal with ensuring the UV’s generated are size matched to the physical dimensions of existing label art.
Yogurt Cup, Part 3: UV Mapping the Lid. Go to tutorial
This is the third of the tutorials walking through the process of creating a yogurt cup. It UV maps the cup lid, ensuring that the UVs for the lid match the UVs previously generated for the body.
RENDERINGS
Yogurt Cup, Part 4: Lighting and Rendering. Go to tutorial
This is the fourth of the tutorials walking through the process of creating a yogurt cup. It stages, lights and renders the yogurt cup.
SHAPE/INSTANCES & MATERIALS
Yogurt Cup, Part 5: Shapes, Instances and Multiple Materials Go to tutorial
This tutorial shows how to use the Shape and Instance mechanism to control the structure of scene objects. It specifically looks at the use of instances to create multiple yogurt ‘flavors’, while still using the same underlying geometry.
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