PROJECT: A fruit/nut bar

These tutorials walk through the process of modeling, UV mapping, and texturing a fruit and nut bar. A focal point of this tutorial series is the use of the Mask channel to set up a clear transparent plastic region on the nut bar. MODELING Nut Bar, Part 0: Create a rounded cube with inset region using subdivision surfaces  Go to tutorial This tutorial is a precursor to the nut bar containing box UV mapping tutorial below (parts 2 and 3). It shows how to create an inset cube with rounded corners which is easy to UV map, and demonstrates how

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