More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Optimizing a scene, Part 2. Shapes, Instances and the Replace Selected Function
In part two, we look at a component of the large and complex scene that needs to be optimized. We replace duplicated objects with instances and look at specific conditions to watch out for. Part 1 is here (Replace/Exchange Selected). Part 2 is here (Replace/Exchange Selected on a more complex scene). Part 3 is here (Snap To Tool). Part 4 is here (creating piping segments).
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