More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Working with Fillet tool generated geometry
This modeling tutorial shows how to deal with a common geometric configuration that can affect shading a surface in a negative way (unwanted reflection, refraction or diffuse shading artifacts).