More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Creating a fade to dark background; and adjusting reflected surfaces to compensate for the dark backdrop
This rendering and materials tutorial shows how to create a faded to dark backdrop from a studio lighting type setup, frequently used for product photography. It also discusses how to adjust fresnel based reflections on an object which reacts to this dark background in order to achieve a nuanced wood surface.