Creating a broiler pan metal material

This materials tutorial shows how to create a metal type of material for a broiler pan. It shows how to stack materials in a manner similar to Photoshop layering to create an organic surface appearance.
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UV mapping a broiler pan

This UV mapping tutorials walks through the process of UV mapping a broiler pan type of object in preparation for texturing and rendering it. It uses the BurnUV function, Box Mapping, the UV editor and discusses several important aspects of the use of the Thickness function in relation to UV mapping. It also covers the usefulness of the Unweld functionality when doing UV mapping.
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Convert Bump Maps into Normal Maps

Normal Maps, present in Strata Design 3D 7, are a vast improvement over regular bump maps. Most textures we have, however, come with bump maps instead of normal maps. Here is a quick way to convert bump maps into normal maps using a freeware AIR application called Smart Normal.
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