How to model a wavy design element on a curving surface

This modeling tutorial shows how to model a waving design element on an egg-shaped object. It uses polygon modeling and subdivision surfaces, but starts out as a bezier curve. The use of the Smooth Mesh function is also discussed.
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Bathroom Ladder, Part 2: UV mapping

This the second tutorial in the bathroom ladder series. It shows how to use the perpendicular relationship established in the modeling tutorial to facilitate predictable UV mapping. This tutorial specifically looks at establishing uniform UV relationships across all the ladder components so a single material with a wood bitmap can be applied and maintain correct visual size. Videos 1 and 2 establish the basic workflow, with video 3 through 6 UV mapping the ladder.
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