Yogurt Cup, Part 2: UV Mapping the Cup

This is the second of the tutorials walking through the process of creating a yogurt cup. It UV maps the cup, and covers some aspects of this process that deal with ensuring the UV’s generated are size matched to the physical dimensions of existing label art.
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Air Freshener Display, Part 4: Riser Stand UV Mapping

This is the fourth tutorial in the ‘Air Freshner’ display packaging tutorial series. It UV maps the riser stand component and applies Adobe Illustrator artwork. Note that it’s important to get the 8.0.1 update for this tutorial.
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Air Freshener Display, Part 2: Packet UV Mapping and Texture Application

This is the second tutorial in the air freshener packaging tutorial series. It deals with the UV mapping of the packet object, specifically looking at the mirror UVs and how to correct their inverted nature (they were generated from duplicate geometry that had been mirrored across a grid). It also sets up a UV template, correctly sets the physical size of the template, and then sets the Adobe Illustrator art over it. Finally, this art is imported into Design 3D and applied to the packet art.
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Air Freshener Display, Part 1: Packet Modeling

This tutorial models a generic packaging object with a hanging hook inset. It is deformed slightly to give the sense of something contained inside. It uses basic polygon modeling, subdivision surfaces, deformation lattices and some basic UV mapping.
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