Using Design 3D, a simple project for beginners

This tutorial is designed for people who are new to Design 3D and want to get a general sense of what it's like to work within this application. It covers basic scene use, groups, polygon mesh manipulation, camera setup and light setup. Note: Design 3D CX interface is shown but the operations are the same for SE.
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Cell Phone: Part 14 (texturing 3)

This texturing component, which is geared towards beginners, shows how to take data from a Photoshop file and move it over to Design 3D, creating several materials which are stacked. It specifically looks at the Stencil channel. This is in preparation for the tutorial which shows how to create key overlays for the actual phone rendering.
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Considering bitmap resolution when exporting to Collada

This texturing tutorial shows an approach to maximizing bitmap resolution for objects that are going to be exported to Collada format (for use in something like Apple's iBook Author). This tutorial specifically shows how to work with an imposed bitmap resolution limit of 1024x1024 pixels.
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