UV Fundamentals 3 (CX 7.0, 7.5, 8.0)

This tutorial discusses fundamental concepts in UV mapping for beginners. It specifically shows how to generate projected UVs using the BurnUV function's Box option. It then walks through the process of basic UV editing to stitch together various UV islands.
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UV Fundamentals 2 (CX 7.0, 7.5, 8.0)

This tutorial discusses fundamental concepts in UV mapping for beginners. It specifically walks through the generation of UVs from a projected texture, and then shows how to manipulate the UVs in order to get a texture to correctly adhere to the object.
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