Whisk: Part 2 (handle creation) (SE/CX)

This intermediate modeling tutorial shows how to use the Skin tool to create a 3D shape using profiles built in Adobe Illustrator. I specifically addresses the difference between open and closed paths. This tutorial is done in Design 3D SE7, but can also be done in CX.
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Whisk: Part 1 (wires modeling) (SE/CX)

This beginning modeling tutorial shows how to create bezier curve data (using the blend tool) in Adobe Illustrator and take that into Design 3D SE (and CX) to create path extrude objects. It then shows how to arrange the resulting artwork to create the wire components of the whisk. This tutorial is done in Design 3D SE7, but can also be done in CX.
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Curso Strata Design 3D CX en Español – Modelado – Parte XVI – Costillas y Pieles

En esta décimo sexta parte del curso de Strata Design 3D CX en español aprenderemos a crear objetos 3D conectando secciones 2D (las “costillas”) con una piel que pasa por todas las secciones. Es una buena forma de modelar objetos irregulares.
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