Rendering an old cellular phone

This rendering tutorial walks through the lighting and light balancing process for an old digital phone. It shows how to use various light amplifiers to get the desired energy level. It finally shows how to use a simple post processing function (gamma) in Photoshop to augment the final rendering.
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Setting up lighting for a simple interior scene

This materials and lighting tutorial shows how to approach the lighting setup for an interior type of scene. It uses a single spot light and a white lightdome for lighting and shows how to evaluate the contribution of each to the final diffuse lighting. It also sets up a couple of materials which are important to the scene.
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