More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Model a simple triangular object with a hole: Method 6
This modeling tutorial walks through the process of subtracting a spherical shape from a triangular wedge using the boolean tools, polygon modeling and subdivision surfaces.