COMPACT CAMERA: Preparing the camera for rendering, I

This tutorial shows how to adjust and refine a model in preparation for rendering. This includes the use of hard edges, proper placement of bounding edge (control edges), and manually adjusting the resolution of a sub-section of the mesh using the Subdivide command.
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PROJECT COMPONENT: Preparing a Design3D Project for iBooks Author and the iPad iBooks Reader

This tutorial shows you how to take a previous project for a 9 volt battery (starts here) and prepare the model for use in iBooks Author (Apple's free application for creating iBooks for iPad, iPhone and iPod Touch - get it here). The tutorial walks you through various aspects of the preparation processing, including geometry refinement/optimization, camera usage, material issues and testing.
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PROJECT COMPONENT: Material setup for the glue gun

This texturing tutorial demonstrates the thought process and approach to setting up various types of materials using the glue gun scene as an example file. It shows how to categorize materials based on certain general properties. This is useful in figuring out how to configure parameters in the materials dialog.
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