More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
PROJECT COMPONENT: Part 7 (optional). Resetting the bounding box of newly isolated geometry
This tutorial shows how to reset the bounding box of polygons isolated from a larger set of geometry. This is very useful when needing to create new objects with custom bounding boxes (and hence local axes). It also discusses the nature of scale and how it can impact subdivision surfaces.