More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Optimizing a scene, Part 2. Shapes, Instances and the Replace Selected Function
In part two, we look at a component of the large and complex scene that needs to be optimized. We replace duplicated objects with instances and look at specific conditions to watch out for.