More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Modeling the metal stand of a chair
This advanced modeling tutorial shows how to extract edge geometry from an existing polygon object in order to create another objects which conforms to this first surface.