Setting up a hinged, folding door set

This tutorial walks through the process of creating a hinged, sliding type door setup. It makes heavy use of nested shapes/instances,the Object Properties palette, the Reflect tool, the Snap tool and the Joint tool to arrange and setup the doors.
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When it's ok to use triangles in a subdivision surface mesh

This modeling tutorial shows when it's ok to use triangles in a subdivision surface mesh. Quads are the preferred polygon type when creating a mesh that is intended to be subdivided. But there are times when triangles work well and may in fact be preferred.
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Modeling a mid-century modern table

This modeling tutorial walks through the modeling process for a mid-century modern table by designer Jean Prouve. It includes extensive use of custom grids and guides, flatten operations, polygon modeling, subdivision surfaces and even boolean tools.
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COMPACT DIGITAL CAMERA, Texture II

This is the second part of the texturing of the camera. This set of tutorials focuses on the lens group of objects. The use of anisotropy, layer stacking of overlay secondary materials, the position maps dialog, and the use of custom fresnel values are explored and demonstrated.
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