7.5, UV Mapping a Mid-Century modern chair

This 7.5 UV mapping tutorial walks through the process of UV mapping a chair seat using 3 different approaches (direct conform, using planar projection, using BurnUV 'Use Box' option). These 3 approaches demonstrates different ways of dealing with topological challenges in a given model.
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Modeling a snorkel mask, Part 1

This modeling tutorial walks through the creation of the first part of a snorkel mask. It uses polygon modeling and subdivision surfaces with emphasis on the use of bridge, custom grids and guides to facilitate the joining of different topological regions.
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Using an IK/Bones chain to pose a package design object (CX)

This tutorial shows how to use an IK/Bones chain to control the posing of a package design type object. It shows how to control the position of each bone and how to manually assign vertices to each bone.
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