8.0: Working with Floating Point Color, 3

This tutorial shows how to adjust the colors of an HDRI floating-point color image to heighten bright area in a predictable fashion. It will help you to become familiar with working in the realm of floating point color.
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Creating a chemical shape, approach 1

This modeling tutorial imports Adobe Illustrator artwork which contains only non-filled bezier curve segments. It specifically shows how to create thickness for these elements, in addition to setting up the final geometry for proper subdivision surface objects.
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UV Unwrapping a bottle cap

This UV mapping tutorial UV unwraps a bottle cap type of object so a label can be applied and wrap around the sides. It specifically shows how to approach the UV mapping problem in this case by starting from projected UVs. It also shows how to set up good geometry starting with a lathe object which is easy to UV map.
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