More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Creating a threaded-screw object
Here's another tutorial on how to improve the realism of metals (and other similar materials). Compare the left and right images. Which looks more real? The right you probably say and would be right. The way light reflects off the surface is more correct. This tutorial explains how to achieve this.