Modeling a Can Pull Tab with Polygon Modeling and Subdivision Surfaces, Part 1

This tutorial is a beginner tutorial on modeling a can pull tab. I try to review some of the elementary polygon modeling concepts involved, but I also assume you are not totally new to polygon modeling and subdivision surfaces. This tutorial uses Design 3D 7's new template images and multi-edge bridging, but with a couple of adjustments could easily be done in CX 6.
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Introduction to UV Mapping in CX 7, Part 4

In the earlier "Introduction to UV Mapping in CX 7" videos we built a box to a specified size, for which we already had a label built. In this video, we approach mapping the label to the box from the other direction: we build the box first, then we create a map to fit the box.
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Introduction to UV Mapping in CX 7, Part 2

This video takes another step with UV Mapping in Design 3D 7, using a simple box, then a more interesting box with filleted edges. We will create the UV map for a typical basic box label layout, and make it fit our box.
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