Using geometric centers to control modeling processes

This tutorial shows how to use geometric centers of objects to control various modeling operations. It looks at the difference between object level and element level modeling centers to precisely control how geometry is rotated and scaled.
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Using Global, Local and Grid centric coordinates to place tiles on a wall

This tutorial shows how to use Global, Local (Object) and Grid coordinates to control the placement and arrangement of tiles on a wall. It also shows how to properly arrange an object inside a shape so it predictably places on a grid or object.
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Creating a power cord

This modeling tutorial deals with creating a path extrude object that is similar to a typical power cord. It shows a technique of deriving a path that has imperfections which look like a semi-rigid cord with irregularities. The technique uses a path extrude object, the decimation tool and a bit of polygon editing.
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Modeling a paper clip, long version

This tutorial shows how to model a paper clip in order to help demonstrate various modeling approaches and tool usages. There are often multiple ways to model something and this tutorial gives one approach which helps to demonstrate good modeling practices. It is generally geared to people new to modeling in 3D.
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Working with the Rotate Connected function in the polygon modeler

This tutorial shows how to use the Rotate Connected function within the polygon modeler in order to facilitate accurate positioning of objects. It also shows how to prepare a polygon for sweeping along a path with an accurate starting orientation via the Rotate Connected function.
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