More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Going from Conical (6.2) to View Dependent (7) Blurry Reflections
This tutorial discusses going from 6.2 blurry reflections to the new View Dependent blurry reflection code, specifically looking at the remapped Smoothness range.