More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Desktop Calendar Lighting, Part II: Lighting and rendering using indirect diffuse illumination (for beginners)
This beginners tutorial is a continuation of the lighting of a desktop paper calendar type object. It shows how to use indirect illumination (raydiosity/global illumination), both from the spot light and also from the Lightdome.