Nut Bar Project, Part 0: Create a rounded cube with inset region using subdivision surfaces

This tutorial shows how to create an inset cube with rounded corners using an ideal method. This method uses a simple polygon mesh ‘cage’ that is subdivided. This approach is better than using other methods because it is easily UV mapped and controlled to scale to different sizes. This tutorial leads to a package design tutorial, with a containing shape whose construction is based off this modeling approach.
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Bathroom Ladder, Part 1: How a perpendicular relationship helps the modeling process

This modeling tutorial is designed to address some questions regarding how the active grid functions work. It shows how to effectively use grids and guides to control the modeling process and shows many situations where precise modeling can be achieved by use of custom and standard active grids, in conjunction with guides. The fundamental perpendicular to surface relationship is discussed to give a basic sense for how these modeling tools work.
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Using the Magic Wand tool for deselection operations

A big part of polygon and subdivision surface modeling involves the selection and deselection of polygon sets. The magic wand tool can be very useful for helping to perform these complex selection and deselection operations. This tutorial shows how to use it for several deselection scenarios that also involve the Select Perimeter operation.
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Modeling intersecting tubes

This modeling tutorial shows how to intersect two tubes and then create thickness with them. It specifically shows how to use the boolean tools, how to watch for some issues relating to the use of boolean operations, and then how to finalize the object to become a well constructed subdivision surface object.
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