More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Modeling a wedge shaped clock component.
This modeling tutorial shows how to derive one polygon mesh from another. In particular, it helps to show how to use the bridge tool in various useful ways.