Modeling a mid-century modern table

This modeling tutorial walks through the modeling process for a mid-century modern table by designer Jean Prouve. It includes extensive use of custom grids and guides, flatten operations, polygon modeling, subdivision surfaces and even boolean tools.
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Project Component: Part 5–Using subsets to texture individual instances

This materials tutorial shows how to use the subsets feature to apply specific materials several instances of a single shape. This helps to create a more complex scene while keeping a simple shape/instance setup.
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Project Component: Part 4–UV mapping the edge of wood chair back

This UV mapping tutorial shows how to use the cylindrical map projection method to create UVs. It also shows how to make necessarily adjustments to these UVs in the UV editor. A demonstration of custom grids and subsets are also shown.
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