More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Using incidence angle to control the stencil channel
This texturing tutorial shows how to use the stencil channel to change the appearance of a surface as the curvature changes (using an interpolator like Fresnel or Cosine). This has important implications for materials like metals.