UV mapping a simple product package, part 1

This UV mapping and texturing tutorial shows how to use the new version 7.5 Conform function to unwrap a common packaging type object, then use Adobe Illustrator to create artwork that adheres to the shape of the unwrapped UVs.
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BEER BOTTLE: Part 1, Label modeling and UV mapping

This UV mapping tutorial creates geometry that will be used as the label on the neck of a beer bottle. It uses boolean operations and also goes through the UV mapping process for the label using the new UV tools in 7.5.
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7.5, UV Mapping a simple food package

This 7.5 UV mapping tutorial walks through the process of UV mapping a relatively simple food type package. It starts off with a very simple piece of subdivision surface geometry and shows why it's not quite optimal for unwrapping. It makes some adjustments to the geometry, and shows a 2 step process to get a good usable unwrap.
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7.5, UV Mapping a Mid-Century modern chair

This 7.5 UV mapping tutorial walks through the process of UV mapping a chair seat using 3 different approaches (direct conform, using planar projection, using BurnUV 'Use Box' option). These 3 approaches demonstrates different ways of dealing with topological challenges in a given model.
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