More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Modeling Lipstick, Part 4
This is a follow-up tutorial (to Part 3 here) dealing with rendering spline-based objects as polygons when the object has a transparent and refractive material. It shows how to adjust the object to get the best possible appearance. Part 1 is here. Part 2 is here. Part 3 is here.
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Chris, I didn’t just find this tutorial useful; I found it to be invaluable! This is so helpful in getting things done even on the fastest machine in regards to rending. Thank you
Really beautiful shade!