More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Modeling an antique phone for beginners
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Hi Chris,
Checking through many of your tutorials it seems like just about all the elements you work on have been converted to a mesh, is that true? An example would be the Antique Telephone. I was curious about the pedestal for the phone which was already in the start file. Did you start with the Lathe tool and then reduce the complexity to zero and then turn it into a mesh to do the detail work on it?
Love the tutorials. I try to spend a little time each day working on them.
Richard
I usually use polygons, yes. You can certainly use a lathe object as is, nothing wrong with that per-se. But spline based objects render more slowly than polygon ones. So from a pure performance standpoint polygons are superior. I’ll do a quick tutorial on this.