More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Model a simple triangular object with a hole: Method 4, part 1 (CX)
This fourth tutorial dealing with a simple triangular object with a circular hole recreates the object, but this time using subdivision surfaces. It shows how to recreate this object using a different method as a way of showing the polygon modeler’s flexibility. This is a somewhat more advanced approach.
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