More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
A shampoo product bottle illustration, Part 7
In preparation for creating a metallic type material band on the bottle, we explore the concept of metals in this tutorial and how modifying materials can be used to change the characteristics of these surfaces according to incidence angle. Part 1 modeling the body Part 2, modeling the cap Part 3, modeling the body with an alternate approach using the Hull tool Part 4, modeling the cap flip top and adding a bones/IK to it. Part 5, arranging the scene by using shapes and instances, addition of camera. Part 6, UV mapping the bottle body in order to apply labeling
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