More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Metallic lettering, Part 1 (anisotropy and UV map setup)
This UV mapping tutorial is the first part in a series dealing with metallic lettering. Part 1 deals with the material effect called anisotropy and how to set up the geometry’s UV’s to properly render the anisotropy. As part of the UV mapping process we discuss two conditions to watch for to produce effective unwraps (UV scale and seam position). START FILE Return to project page
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