More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Lens Blur and Depth of Field
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You mention in this video that Strata doesn’t have “raytraced depth of field”. Can you explain for the readers what kind of depth of field Design 3D does offer with the camera and why one might choose to use this Photoshop approach rather than doing the in-camera depth of field provided by the Design 3D renderer?
That’s a great point, I’ll do a follow-up video.
Yes. I ‘m putting in my vote for the follow up video too! Thanks Chris.