Getting your feet wet: modeling a paper airplane, SE version

This introductory tutorial shows how to model a simple paper airplane object using the polygon modeling tools.

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IMPORTANT KEYS USED:
These keys are commonly used and thus highlighted here. Some keys are specific to polygon modeling mode, some to ‘object’ level, and some operate across both environments.
View manipulation
H: Hidden Line Mode
Shift+Spacebar: View Rotation More…
Object level
Any Primitive Tool + Option: Create primitive from center.
Common to Polygon and Object level
Shift: Add to selection
Shift+X: X axis constraint More…
Shift+C: Y axis constraint More…
Semi-colon: Guide shutoff:
PC Key Equivalents: Command = Control; Option = Alt

 
 
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