Fundamentals: Using a Camera

This fundamentals tutorial describes how to use a 3D camera in Design3D. Note: Design 3D CX interface is shown but the operations are the same for SE.


Return to Fundamentals Outline

Lights Out

Comments

  1. tokyogio

    05:00
    I’m really not clear on how you turned the sphere into a camera target after the cmd+7 (make construction). Some instructions seem to be missing: when I select the camera I do not get an option to “make target” in the shown Object Property pull down menu. The only option I still have is “none”.

  2. Paul Redshaw

    Really enjoyed this tutorial.
    It was easily expained and will deffintely be trying it out. Good one.
    oh..any tutorials on rendering out wire frames?

  3. Christopher Tyler

    The Real Person!

    Author Christopher Tyler acts as a real person and verified as not a bot.
    Passed all tests against spam bots. Anti-Spam by CleanTalk.

    The Real Person!

    Author Christopher Tyler acts as a real person and verified as not a bot.
    Passed all tests against spam bots. Anti-Spam by CleanTalk.

    I don’t think I have a tutorial specifically dealing with rendering wireframes but I could easily record one later today.

Leave a Reply