More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Fundamentals: Basics » X, Y, and Z
These videos discusses the basics of the X, Y, and Z axes. Note: Design 3D CX interface is shown but the operations are the same for SE.
START FILE
KEYS USED:
View Manipulation Shown in Video
Spacebar (held): View Pan
Spacebar+Shift (held together): View Rotation
Spacebar (held): View Pan
Spacebar+Shift (held together): View Rotation
PC Key Equivalents: Command = Control; Option = Alt
This is a simple tutorial for new users.
If you want extended basic information about X, Y and Z, watch the following video.
Lights Out
Comments
Leave a Reply
You must be logged in to post a comment.
Thank Chris that demo had been a big help. I am one of the person who have come from the 2D into the 3E