More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Converting a die-line profile to a 3D model, Part 10
In part 10, we set up the initial rendering for the packaging. This is designed to be easy and not need a lot of technical understanding for 3D. For Part 1, go here. For Part 2, go here. For Part 3, go here. For Part 4, go here. For Part 5, go here. For Part 6, go here. For Part 7, go here. For Part 8, go here. For Part 9, go here.
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