More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
COMPACT DIGITAL CAMERA: Preparing the camera for rendering, II
This tutorial shows how to correctly set up several pieces of the camera lens assembly in order to render anisotropic reflections. It demonstrates a possible (and common) problem and several techniques for solving it. The use of cylindrical mapping and a unique use of the lathe tool are explored for generating UV’s (using BurnUV).
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