More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Boolean objects and STL format (3D printing)
This tutorial deals with preparing geometry for STL output format used for 3D printing. It specifically looks at using the booleon Union tool to weld together some 3D type into a block shape, and issues that may come up. The use of the Select Non-Manifold function is discussed along with objects with counter-spaces.
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