More Tutorials
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
by Chris Tyler: Fundamentals | Modeling
Texturing | 7.5 Rendering
UV Mapping | Misc
8.0 Specific
Basic UV Editor Operations with advanced UV unwrap
This tutorial walks through the use of the UV mapper, specifically looking at the use of the BurnUV Conform (LSCM unwrap) function, Flatten, Move To, and Fit operations, and Point Pinning. It also shows the work flow for generating UVs starting with cylindrically burned UVs.
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