More Tutorials
by Rodrigo Duarte: - How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101
by Rodrigo Duarte: - How To Create Basic Metallic Textures
- An Introduction To Glass
- Gems 101
Applying a Label to a Wine Bottle 1: Size and Mapping
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why it does not work, put the number of repetitions of one and edit the position and then click End position, but the bottle is still covered by all of the texture
Some questions:
Is the mapping cylindrical?
Are both reps (x and y) set to 1?
Are you placing the label texture and not the underlying glass texture?
– yes
– yes
– no
here are a couple of screenshots
https://i54.fastpic.ru/big/2013/0201/28/305e902e16897a5989bc4d970d4e7728.png
https://i52.fastpic.ru/big/2013/0201/eb/4adf1eea1acef8746b1b5339182d01eb.png
Another thought: is your stencil channel –where you applied the white image– set to reveal white or to reveal nvisible? I updated the tutorial with a screenshot showing the drawer for the stencil channel.
invisible is the default, just had to add white, thank you))))
I’ve tried this five times and always get a grey bottle. I have set the Stencil drawer to white and Invisible.
Help?!??!
Regards,
Michael
Do you get the label shape visible in your render, or just a gray bottle?